Penalties for Not Resting

Skipping rest leads to penalties: A Full Rest clears all exhaustion. After too long, roll Con saves or suffer exhaustion. If no Long Rest in a day → gain 1 level of exhaustion.

Full Rest

A Full Rest lasts at least one full day in a safe, comfortable place. Characters also roll 1 HD and gain that as temporary HP. All resources reset.

Long Rest

A Long Rest lasts 6 hours, split into two 3-hour sections. Players must declare before resting:

Short Rest

A Short Rest lasts 10 minutes. During a Short Rest, a character may spend Hit Dice (HD) to heal.