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DEATH SAVING THROWS
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DOWNTIME
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DRUGS / NARCOTICS
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IDENTIFYING ITEMS
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- GROUPS
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- HOMEBREW RULES
-
ACTION ECONOMY
-
ARMOR CLASS
-
CHANGING SUBCLASS
-
COMBAT MANEUVERS
-
COMBAT RULES
-
CONDITIONS
-
CRITICAL HITS / FUMBLES
-
DEATH SAVING THROWS
-
DOWNTIME
-
DRINKING (ALCOHOL)
-
DRUGS / NARCOTICS
-
IDENTIFYING ITEMS
-
INSPIRATION POINTS
-
ITEM PROPERTIES
-
LEVELING PERKS
-
PROFESSIONS
-
RESTING
-
RESURRECTION
-
ROLLING FOR HIT DICE
-
SKILL CHALLENGES
-
TRAVELING
-
UNLOCKED MATERIAL
-
- LORE
-
THE ORIGIN
-
DEITIES
-
TIMELINE
IMPORTANT EVENTS
-
- CAMPAIGN
- PARTY MEMBERS
- IMPORTANT NPCS
- BBEGS / MONSTERS
- IMORTANT LOCATIONS
PARTY MEMBERSIMPORTANT NPCSBBEGS / MONSTERSIMORTANT LOCATIONS
- GROUPS / GUILDS / KINGDOMS
- GROUPS
- GUILDS
- KINGDOMS
- UNLOCKED CONTENT
- PROFESSIONS
- CLASSES
- RACES
- SPELLS
- HOMEBREW
- SESSIONS
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BLACKSMITH
"A good blacksmith never blames their tools, but they always keep them sharp."
The Blacksmith specializes in creating and repairing weapons and armor. They have a deep understanding of metallurgy and be able to create and repair items with exceptional strength, durability, and magical properties. They are also skilled in identifying and gathering rare ingredients.
They can craft any type of basic metal armor and weapon as long as it is made of some type of metal. They can craft items with special materials as well as add properties to those items based on their current level. More difficult and advanced items will need a blueprint in order to make the item, but once the blueprint is obtained the blacksmith can craft it again as many times as they want after. At higher levels certain material may require certain forges, flames, and tools in order to be worked on.
LEVELING
LEVEL | BLACKSMITH BONUS | FEATURES | 1ST | +0 | Blackmithing Tools I, Blacksmith Forging I, Material Search I, Smelting I, Add Special Property I |
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2ND | +1 | Blacksmith Forging II, Mining II, Smelting II, Quenching Defense I, Blacksmith Precision I |
3RD | +1 | Blacksmith Forging III, Mining III, Smelting III, Enrage Rune I |
4TH | +2 | ? |
5TH | +2 | ? |
CHARACTER MUST CHOOSE A SPECIALIZATION |
FEATURES
BLACKSMITHING TOOLS X
You need tools in order to work. The level of tools allows them to work on more delicate materials. The higher the level of tool the more delicate and higher level material the blacksmith can work on.
MATERIAL SEARCH X
You can spend time in order to search for specific material he is looking for, or just randomly search and see what they can find.
D20 + Blacksmith Bonus + Perception Modifier
A blacksmiths material gathering checks is mining and gathering specific materials listed in the item’s blueprints. They have the knowledge to mine their own materials such as copper, iron, and tin. As well as the gather each of the specific materials needed.
Once they find the materials or the spot they want to gather from, they need to spend an allotted amount of time in order to gather the material perfectly. This requires strength and endurance in order to use a mining pick and gather material.
D20 + Blacksmith Bonus + Strength Modifier
A blacksmith has an easier time mining higher versions of the material based on their level. Gaining the ability to gather different versions of the materials easier at certain levels.
See below for the materials per Material Search Level.
LEVEL | ORE | I | Copper, Iron, Tin |
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II | Copper, Iron, Tin, ? |
III | Copper, Iron, Tin, ? |
SMELTING X
A blacksmith has the knowledge to smelt his own ingots such as as bronze, iron, and steel. A blacksmith needs to spend time in order to smelt the specific ingot he wants.
D20 + Blacksmith Bonus + Strength Modifier
Certain ingots might provide special properties added to the weapon or armor piece. A blacksmith gains the ability to smelt different types of ingots at certain levels.
See below for the ingot per Smelting Level.
LEVEL | INGOTS | I | Bronze, Iron |
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II | Bronze, Iron, ? |
III | Bronze, Iron, ? |
BLACKSMITH FORGING X
A blacksmith has the knowledge to forge weapons, armors, and other metal based items. A blacksmith needs to spend time in order to forge the specific item he wants.
D20 + Blacksmith Bonus + Strength Modifier
A blacksmith can forge certain items per level. Gaining the ability to forge different types of items at certain levels.
See below for the item per Blacksmith Forging Level.
LEVEL | WEAPONS | ARMORS | I | Dagger, Handaxe, Light Hammer | Bracers, Breastplate, Chain Shirt, Shield |
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II | Dagger, Handaxe, Light Hammer, ? | Bracers, Breastplate, Chain Shirt, Shield, ? |
III | Dagger, Handaxe, Light Hammer, ? | Bracers, Breastplate, Chain Shirt, Shield, ? |
LEVEL | MISC ITEMS | I | Bell, Bucket, Ring, Horseshoe, Chain (5ft), Caltrops, Ball Bearings, Iron Pot, Pitons (x20), Iron Spike, Manacles |
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II | Bell, Bucket, Ring, Horseshoe, Chain (5ft), Caltrops, Ball Bearings, Iron Pot, Pitons (x20), Iron Spike, Manacles, ? |
III | Bell, Bucket, Ring, Horseshoe, Chain (5ft), Caltrops, Ball Bearings, Iron Pot, Pitons (x20), Iron Spike, Manacles, ? |
ADD SPECIAL PROPERTY X
A blacksmith has the knowledge to add additional properties to items. These do not add extra rolls to the check but may add time, difficulty, or material to the current build.
A blacksmith gains new properties at certain levels.
See below for the properties per Add Special Property Level.
LEVEL | PROPERTY | I | Masterwork, Slotted |
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II | Masterwork, Slotted, ? |
III | Masterwork, Slotted, ? |
QUENCHING DEFENCE X
A blacksmith has the knowledge to use the cooling methods of crafting items. A number of times per day, equal to his Blacksmith Bonus, he can harden his armor and add a bonus to his AC based on the level of Quenching Defense.
This process is a bonus action to complete.
This does not stack with others AC bonuses granted by Blacksmith abilities.
See below for the bonus per Quenching Defense Level.
LEVEL | BONUS | I | +1 |
---|---|
II | +2 |
III | +3 |
BLACKSMITH PRECISION X
A blacksmith has the knowledge to use a weapon with exact precision . A number of times per day, equal to his Blacksmith Bonus, he can hit an opponent with precision and add a bonus to his attack roll based on the level of Blacksmith Precision.
This process is a bonus action to complete.
This does not stack with others attack bonuses granted by Blacksmith abilities.
See below for the bonus per Blacksmith Precision.
LEVEL | BONUS | I | +1 |
---|---|
II | +2 |
III | +3 |
DEFECT IN THE ARMOR X
A blacksmith has the knowledge to find any defects in a piece of armor . A number of times per day, equal to his Blacksmith Bonus, he can hit a spot in the opponents armor and add a bonus to his damage roll based on the level of Defect in the Armor.
This process is a bonus action to complete.
This does not stack with others damage bonuses granted by Blacksmith abilities.
See below for the bonus per Defect in the Armor Level.
LEVEL | BONUS | I | +1 |
---|---|
II | +2 |
III | +3 |
SPECIAL PROPERTIES
PROPERTY | DC MODIFIER | WEAPON EFFECT | ARMOR EFFECT | Masterwork | +6 | A Masterwork weapon gains +1 to attack rolls. Removes the fragile property if present. | A set of Masterwork armor gains a Damage Reduction (DR value of 2). Removes the fragile property if present. |
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Slotted | +2 | This weapon can hold 1 magical infused gem | This armor can hold 1 magical infused gem |