Homebrew

Rules

TRAVELING
TRAVELING ROLES

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The party will first need to decide on a marching order before any types of travel, they will than need to decide on roles for each long travel sequence, they can change each time, and you don’t need to select all roles.

This person is in charge of navigating the party to the destination. This person will be first to make survival type checks.

This person is in charge of scouting for things such as danger, points of interest, and landmarks. This person will be first to make perception type checks.

This person is the protector of the group, they will stay with the group and be the first to make attack and spell type checks.

This person is the person in charge of special task, such as foraging or hunting, as well as any special type of task related to the situation.