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There will be a resurrection challenge that happens before a resurrection can occur. The DC will be 10 +2 per death of that character.
Example: A character has died twice now, the DC is 14 instead of 10.
The party can use skills as per a skill challenge to lower the DC by 2. A character can use whatever they wish (as long as it makes sense) to lower the DC of the check. If a character fails a save to aid the DC nothing happens and it doesn’t change the DC.
Example: A cleric can pray to its god for help in the matter, Religion Check.
Example: A player gets down on its knees and begs the spirit to come back to the body, Persuasion Check.
Example: Sorcerer casts lightening into the body like an arcane defibrillator, Spell Check.
After the Contribution Rolls have been made, than the character actually resurrection the character has to make a roll, using their spell check modifier.
Casting a resurrection spell, should be difficult as well as hard to find and on top of that not a guaranteed thing. Each spell has a time limit per spell, meaning if the character has been dead for longer than that time period, that spell cannot be used.
While attempting to resurrect a character, if the time limit has been passed than the DC increases by 1 for each increment is passed. Also the different spells that are cast also effect the DC of the Resurrection Challenge, as well as have body requirements. The price noted is also a minimum plus the spell materials, there may be extra “payment” added through some means.