Awesome Stuff, All the Time
Spell Critical Hit
When you score a CRITICAL HIT with a SPELL ATTACK, you deal:
- Half of the dice at maximum value
- Roll the other half
- Reroll one of the rolled dice
Example:
A Fireball (8d6) would deal:
- 4d6 maxed (24)
- Roll the other 4d6
- Reroll one die if desired
